Ixalni, Matriarch of the Flayed

This priestess wears a suit of yellow-dyed leather that is horrifyingly seamless—a ceremonial flayed skin. A golden mask hides her face, and the air around her smells of copper and rot.
CR 12 | XP 19,200 Female Human Cleric of Xipe Totec 13 N (leans Evil) Medium humanoid (human) Init +1; Senses Perception +20; Aura of Decay
Defense: AC 27, touch 13, flat-footed 26 (+10 armor, +4 shield, +1 Dex, +2 deflection)
HP: 128 (13d8+52 Con + 13 Toughness)
Fort +15, Ref +8, Will +18 Immune Poison (via Heroes' Feast usually, or high saves); Resist Negative Energy (Death's Embrace).
----- Offense ----- Speed 20 ft. Melee +1 Cruel Sickle +13/+8 (1d6+3) Special Attacks
- Channel Negative Energy 5/day (7d6, DC 18, Selective).
- Bleeding Touch (Melee touch, 1d6 bleed damage, 10/day).
- Wooden Fist (Swift action, attacks do not provoke, +6 damage, 10/day).
- Bramble Armor (Swift action, 13 rounds/day, deal 1d6+6 piercing to anyone striking her).
Cleric Spells Prepared (CL 13th; concentration +20) 7th—Destruction (DC 26)^N, Animate Plants^D 6th—Harm (DC 25)^N, Repulsion (DC 23), Create Undead^D 5th—Slay Living (DC 24)^N, Wall of Thorns^D, Righteous Might, Flame Strike (DC 22) 4th—Poison (DC 23)^N, Command Plants^D, Freedom of Movement, Spit Venom (DC 21), Divine Power 3rd—Bestow Curse (DC 22)^N, Contagion (DC 22)^N, Blindness/Deafness (DC 22)^N, Dispel Magic, Stone Shape, Fly (Travel Domain slot if applicable, otherwise Speak with Dead) 2nd—Barkskin^D, Hold Person (DC 19), Silence (DC 19), Resist Energy, Spiritual Weapon, Bone Fists 1st—Entangle (DC 18)^D, Doom (DC 20)^N, Shield of Faith, Obscuring Mist, Murderous Command (DC 18) 0—Bleed, Detect Magic, Read Magic, Guidance ^D Domain spell; Domains: Plant, Death; ^N Necromancy Spell (+2 DC)
----- Tactics ----- Before Combat: She casts Barkskin (+5 Natural Armor, AC becomes 32) and Freedom of Movement. During Combat (Debuff Cycle):
- Round 1: Casts Righteous Might (Size Large, DR 5/Good, Reach 10ft).
- Round 2: Uses Quickened Doom (Swift, DC 20 Will or Shaken) + Melee Attack with Cruel Sickle.
- Cruel Synergy: If the target fails the save against Doom (Shaken) and she hits them, the Cruel weapon property makes them Sickened. The target now has -4 to saves/attacks.
- Round 3: Casts Destruction (130 damage) or Slay Living (12d6+13) on the sickened target. Melee Option: If forced into melee, she activates Bramble Armor (Plant Domain). Anyone hitting her takes automatic damage.
----- Statistics ----- Str 14, Dex 12, Con 18, Int 10, Wis 24, Cha 10 (Stats include +4 Headband, +4 Belt) Base Atk +9; CMB +11; CMD 23 Feats Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Heavy Armor Proficiency, Combat Casting, Toughness, Selective Channeling, Quicken Spell, Scribe Scroll (B). Skills Heal +23, Knowledge (religion) +16, Sense Motive +23, Perception +20, Spellcraft +16. Languages Common, Nahuatl.
----- Gear ----- Combat: Scroll of Word of Recall, Potion of Fly. Equipment: +2 Half-Plate (Fashioned to look like flayed muscle), +2 Heavy Wooden Shield (Painted with maize and skulls), +1 Cruel Sickle, Headband of Inspired Wisdom +4, Belt of Mighty Constitution +4, Cloak of Resistance +3, Ring of Protection +2, Masterwork Obsidian Dagger, Golden Mask of Xipe Totec (Focus item, worth 1,000 gp).