Ixalni, Matriarch of the Flayed

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This priestess wears a suit of yellow-dyed leather that is horrifyingly seamless—a ceremonial flayed skin. A golden mask hides her face, and the air around her smells of copper and rot.

CR 12 | XP 19,200 Female Human Cleric of Xipe Totec 13 N (leans Evil) Medium humanoid (human) Init +1; Senses Perception +20; Aura of Decay

Defense: AC 27, touch 13, flat-footed 26 (+10 armor, +4 shield, +1 Dex, +2 deflection)

HP: 128 (13d8+52 Con + 13 Toughness)

Fort +15, Ref +8, Will +18 Immune Poison (via Heroes' Feast usually, or high saves); Resist Negative Energy (Death's Embrace).

----- Offense ----- Speed 20 ft. Melee +1 Cruel Sickle +13/+8 (1d6+3) Special Attacks

  • Channel Negative Energy 5/day (7d6, DC 18, Selective).
  • Bleeding Touch (Melee touch, 1d6 bleed damage, 10/day).
  • Wooden Fist (Swift action, attacks do not provoke, +6 damage, 10/day).
  • Bramble Armor (Swift action, 13 rounds/day, deal 1d6+6 piercing to anyone striking her).

Cleric Spells Prepared (CL 13th; concentration +20) 7thDestruction (DC 26)^N, Animate Plants^D 6thHarm (DC 25)^N, Repulsion (DC 23), Create Undead^D 5thSlay Living (DC 24)^N, Wall of Thorns^D, Righteous Might, Flame Strike (DC 22) 4thPoison (DC 23)^N, Command Plants^D, Freedom of Movement, Spit Venom (DC 21), Divine Power 3rdBestow Curse (DC 22)^N, Contagion (DC 22)^N, Blindness/Deafness (DC 22)^N, Dispel Magic, Stone Shape, Fly (Travel Domain slot if applicable, otherwise Speak with Dead) 2ndBarkskin^D, Hold Person (DC 19), Silence (DC 19), Resist Energy, Spiritual Weapon, Bone Fists 1stEntangle (DC 18)^D, Doom (DC 20)^N, Shield of Faith, Obscuring Mist, Murderous Command (DC 18) 0Bleed, Detect Magic, Read Magic, Guidance ^D Domain spell; Domains: Plant, Death; ^N Necromancy Spell (+2 DC)

----- Tactics ----- Before Combat: She casts Barkskin (+5 Natural Armor, AC becomes 32) and Freedom of Movement. During Combat (Debuff Cycle):

  1. Round 1: Casts Righteous Might (Size Large, DR 5/Good, Reach 10ft).
  2. Round 2: Uses Quickened Doom (Swift, DC 20 Will or Shaken) + Melee Attack with Cruel Sickle.
    • Cruel Synergy: If the target fails the save against Doom (Shaken) and she hits them, the Cruel weapon property makes them Sickened. The target now has -4 to saves/attacks.
  3. Round 3: Casts Destruction (130 damage) or Slay Living (12d6+13) on the sickened target. Melee Option: If forced into melee, she activates Bramble Armor (Plant Domain). Anyone hitting her takes automatic damage.

----- Statistics ----- Str 14, Dex 12, Con 18, Int 10, Wis 24, Cha 10 (Stats include +4 Headband, +4 Belt) Base Atk +9; CMB +11; CMD 23 Feats Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Heavy Armor Proficiency, Combat Casting, Toughness, Selective Channeling, Quicken Spell, Scribe Scroll (B). Skills Heal +23, Knowledge (religion) +16, Sense Motive +23, Perception +20, Spellcraft +16. Languages Common, Nahuatl.

----- Gear ----- Combat: Scroll of Word of Recall, Potion of Fly. Equipment: +2 Half-Plate (Fashioned to look like flayed muscle), +2 Heavy Wooden Shield (Painted with maize and skulls), +1 Cruel Sickle, Headband of Inspired Wisdom +4, Belt of Mighty Constitution +4, Cloak of Resistance +3, Ring of Protection +2, Masterwork Obsidian Dagger, Golden Mask of Xipe Totec (Focus item, worth 1,000 gp).