Thaddeus "Foehammer" Morgan, Arsenal-Chaplain of Tempus
Thaddeus Morgan, Arsenal Chaplain of Tempus. “the Foe Hammer”
Warpriest (Arsenal Chaplain) of Tempus 14 CR 14 | XP 38,400 CN Male Medium humanoid (human) Init +5; Senses Perception +18 Deity Tempus (The Lord of Battles)
Flavor & Description: Thaddeus is a terrifying silhouette on the battlefield. Clad in battered steel, he holds a tower shield in his left hand. In his right, he effortlessly holds an Earth Breaker, a massive sledgehammer meant to be swung with two hands, gripping it near the head like a simple mace.
Defense: AC 30, touch 12, flat-footed 29 (+11 +2 Full Plate, +4 +2 Heavy Steel Shield, +1 Dex, +2 natural, +2 deflection)
HP 160 (14d8+84) Fort +16, Ref +9, Will +18 Defensive Abilities Sacred Armor (+3 bonus to AC or Energy Resist as swift action).
----- Offense ----- Speed 20 ft. (30 ft. with Divine Power) Melee +2 Impact Earth Breaker +21/+16/+11 (3d6+12/x3) (Note: Includes -2 penalty for Monkey Grip)
----- Buffed Stats (The "Avatar of War") ----- Active Spells: Divine Power (+4 luck to hit/dmg, +1 attack), Righteous Might (Size Large, +4 Str, DR 5/Good) Melee Huge Impact Earth Breaker +26/+21/+16/+26 (4d6+21 / x3) Crit Output: 12d6+63 damage
Special Attacks Fervor (5d6 healing or Swift Cast), Sacred Weapon (+3 enhancement), Blessings (War: War Mind - choose a combat feat for 1 minute).
----- Tactics ----- The Strategy: Thaddeus is a "Stat Check." He forces enemies to deal with massive damage output while having high AC.
- The Grip: Because he wields the Earth Breaker one-handed, his off-hand is free for a Heavy Shield, making his AC significantly higher than a standard barbarian.
- The Combo:
- Round 1: Swift Action Fervor (Divine Power). Standard Action Righteous Might.
- Round 2: He is now Large. His Earth Breaker deals 4d6 base damage (2d6 Base -> 3d6 Impact -> 4d6 Size). He full attacks.
- Vital Strike: If he has to move, he uses Vital Strike. 4d6 becomes 8d6+21 on a single hit.
----- Statistics ----- Str 20 (24 Buffed), Dex 12, Con 18 (22 Buffed), Int 10, Wis 22, Cha 10 Base Atk +10; CMB +15; CMD 28 Feats Monkey Grip (Wield 2H weapon in 1 hand at -2 penalty), Weapon Focus (Earth Breaker), Power Attack, Toughness, Vital Strike, Improved Vital Strike, Greater Weapon Focus, Weapon Specialization. Gear +2 Full Plate, +2 Heavy Steel Shield, +2 Impact Earth Breaker (The "Impact" enchantment makes the weapon deal damage as one size larger), Headband of Inspired Wisdom +4, Cloak of Resistance +3, Belt of Giant Strength +2.