Salkan the Undefeated
A lithe, handsome man with a lazy smile and a shirt unbuttoned halfway down his chest. He holds his rapier low, almost dragging it, inviting you to make the first—and last—mistake of your life.
CR 12 | XP 19,200 Male Human Swashbuckler 13 CG Medium humanoid (human) Init +9; Senses Perception +18
Defense: AC 33, touch 20, flat-footed 23 (+8 armor, +5 Dex, +5 shield, +2 deflection, +3 Dodge [Nimble]) (Fighting Defensively: AC 36)
HP: 128 (13d10+39 Con + 13 FCB)
Fort +8, Ref +14, Will +9 Defensive Abilities Nimble +3 (AC bonus included), Charmed Life (+4 to save 4/day), Opportune Parry and Riposte.
----- Offense ----- Speed 30 ft. Melee +3 Rapier +27/+22/+17 (1d6+17/15-20 plus Precise Strike) Special Attacks
- Precise Strike: +13 precision damage (cost: 1 panache point or maintain panache).
- Bleeding Wound: Free action on hit (1 Panache). Deal 1d6 bleed (Dex) or 1d4 bleed (Con).
- Targeted Strike: Full-round action to target limbs (Disarm/Trip/Confuse) on hit.
- Swashbuckler Weapon Training: +2 to hit/damage.
----- Tactics ----- The Duelist's Dance: Salkan refuses to be surrounded.
- Parry: He uses Opportune Parry aggressively. With a +27 attack roll, he statistically blocks almost any physical attack from a CR 12 monster.
- Riposte: Every parry triggers an immediate counter-attack.
- Bleed: He uses Bleeding Wound (Constitution) against casters or low-con enemies. 1d4 Con bleed is terrifying and forces them to waste actions healing.
- Charmed Life: If targeted by a Dominate Person or Fireball, he activates this as an immediate action to boost his save to +18.

----- Statistics ----- Str 13, Dex 24, Con 14, Int 14, Wis 10, Cha 18 (Stats include +4 Belt) Base Atk +13; CMB +14; CMD 33 Feats Weapon Finesse (B), Weapon Focus (Rapier), Fencing Grace (Dex to Dmg), Combat Reflexes, Lunge, Piranha Strike, Improved Critical (Rapier), Weapon Specialization, Greater Weapon Focus, Greater Weapon Specialization (+2 Dmg), Critical Focus. Skills Acrobatics +23, Bluff +20, Perception +18, Sense Motive +16, Diplomacy +20. Gear Celestial Armor (+3 Chainmail, Max Dex +8, Fly 1/day), +4 Buckler, +3 Rapier, Belt of Incredible Dexterity +4, Ring of Protection +2, Cloak of Resistance +2, Plume of Panache.