Tlatl the Venom Speaker

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Revision as of 18:04, 29 January 2026 by Synzaxragux (talk | contribs) (Created page with "thumb ''Clad in armor made from cured caiman skin and draped in a cloak of living macaw feathers, this herbalist chews on a black root. Her eyes are dilated, shifting like a jaguar’s.'' '''CR 13''' | '''XP 25,600''' Human Alchemist (Chirurgeon) 13 N Medium humanoid (human) '''Init''' +10; '''Senses''' Perception +21 '''Aura''' ''Pungent Aura'' (smells of sulfur and crushed marigolds) '''Defense: AC''' 29, touch 18, flat-footed 23...")
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Clad in armor made from cured caiman skin and draped in a cloak of living macaw feathers, this herbalist chews on a black root. Her eyes are dilated, shifting like a jaguar’s.

CR 13 | XP 25,600 Human Alchemist (Chirurgeon) 13 N Medium humanoid (human) Init +10; Senses Perception +21 Aura Pungent Aura (smells of sulfur and crushed marigolds)

Defense: AC 29, touch 18, flat-footed 23 (+6 armor, +6 Dex, +2 deflection, +4 natural [Mutagen], +1 Dodge)

HP: 140 (13d8+52 Con + 13 Toughness)

Fort +15, Ref +17, Will +11; (+4 vs. poison) Defensive Abilities Preserve Organs (25% chance to negate critical hits/sneak attack), Spontaneous Healing (Fast Healing 5 when below 50 HP). Immune Poison.

----- Offense ----- Speed 30 ft., Fly 60 ft. (Good) [Wings of the Macaw] Ranged Bomb +18/+13 touch (7d6+7 Fire) Ranged Full Bomb Attack (Rapid Shot) +16/+16/+11 touch (7d6+7 Fire) Melee +1 Obsidian Spear +12/+7 (1d8+3/x3) Special Attacks

  • Healing Bomb: Can infuse a Cure extract into a bomb. Thrown at Touch AC (harmless). Heals target for extract amount (e.g., CSW = 3d8+13) and deals splash healing (min 13) to adjacent allies.
  • Fast Bombs: Can throw multiple bombs per round as a full attack.
  • Breath of the Swamp (Stink Bomb): 7d6 Fire + Stinking Cloud effect (Fort DC 23).

----- Alchemist Extracts Prepared (CL 13th) ----- Tlatl carries these as "Sacred Nectars" and "Gourds". 5thDelayed Consumption, Spell Resistance 4thCure Critical Wounds (x4), Freedom of Movement, Stoneskin 3rdCure Serious Wounds (x4), Haste, Heroism, Thorn Body 2ndCure Moderate Wounds (x5), Barkskin, Invisibility, Alchemical Allocation, Resist Energy 1stCure Light Wounds (x5), Shield, Targeted Bomb Admixture (+Int to Dmg)

----- Tactics ----- Pre-Combat: Tlatl drinks her Mutagen (+4 Dex, +2 Nat Armor, -2 Wis) and casts Barkskin (+5 Nat Armor) and Heroism (+2 Hit/Saves/Skills). The Healer's Volley: Unlike a cleric who heals once per turn, Tlatl uses Fast Bombs + Rapid Shot to throw three Healing Bombs in a single round.

  • Output: She can hit the Fighter, the Rogue, and himself in one turn, healing each for 4d8+13. Crowd Control: She uses a Stink Bomb (flavored as burning chili peppers and sulfur) to nauseate enemy casters. Flight: She sprouts wings (Discovery) to hover out of melee reach.

----- Statistics ----- Str 14, Dex 22, Con 16, Int 24, Wis 10, Cha 8 (Stats include +4 Belt, +4 Headband, and Mutagen bonuses) Base Atk +9; CMB +11; CMD 29 Feats Point-Blank Shot, Precise Shot, Rapid Shot, Extra Discovery (Healing Bomb), Splash Weapon Mastery (Control splash area), Toughness, Iron Will, Brew Potion (B), Skill Focus (Heal) (B). Skills Heal +25, Craft (Alchemy) +30, Knowledge (Nature) +23, Perception +21, Fly +20, Survival +16. Languages Common, Nahuatl (or setting equivalent), Draconic, Sylvan, Terran. SQ Anaesthetic (Skill Focus Heal), Infused Curative (Cure spells auto-infused), Mutagen (Jaguar Spirit).

----- Gear ----- Combat: Admixture Vial (Combine two extracts/bombs), Boro Bead (3rd level), Sipping Jacket (Store a potion for swift action use). Equipment: +3 Caiman-Hide Studded Leather, Belt of Incredible Dexterity +4 (Woven Serpent Skin), Headband of Vast Intelligence +4 (Jade Circlet), Ring of Protection +2, Cloak of Resistance +3 (Feathered), +1 Obsidian Spear, Masterwork Alchemist's Kit (Gourds and grinding stones).

Key Features & Flavor Mechanics

  • Healing Bomb (Discovery): This is her signature move. She doesn't cast spells; she throws clay pots that burst into golden pollen.
    • Direct Hit: Heals the target for the Extract level + Int modifier.
    • Splash: Heals adjacent allies for the minimum amount (e.g., a Cure Critical splash heals 13 HP to everyone next to the target).
  • Infusion (Discovery): She can hand her extracts (Gourds) to allies. She usually gives the Fighter a Stoneskin gourd and the Rogue a Haste gourd before battle.
  • Preserve Organs (Discovery): Represented as Tlatl having hardened, wood-like internal organs due to her diet of bark and sap, giving her a 25% chance to ignore critical hits.