Varek Lorn, the Chirurgeon: Difference between revisions

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Created page with "'''CR 12''' | '''XP 19,200''' Male Human Unchained Rogue 13 CN Medium humanoid (human) '''Init''' +9; '''Senses''' Perception +20 '''Defense: AC''' 29, touch 21, flat-footed 20 (+6 armor, +9 Dex, +2 deflection, +1 dodge) '''HP:''' 123 (13d8+52 Con + 13 FCB) '''Fort''' +9, '''Ref''' +18, '''Will''' +7 '''Defensive Abilities''' ''Danger Sense +4'', ''Improved Evasion'', ''Uncanny Dodge'', ''Improved Uncanny Dodge''. '''----- Offense -----''' '''Speed''' 30 ft. '''Mel..."
 
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[[File:Varek the Chirurgeon.png|thumb]]
'''CR 12''' | '''XP 19,200''' Male Human Unchained Rogue 13 CN Medium humanoid (human) '''Init''' +9; '''Senses''' Perception +20
'''CR 12''' | '''XP 19,200''' Male Human Unchained Rogue 13 CN Medium humanoid (human) '''Init''' +9; '''Senses''' Perception +20



Latest revision as of 19:13, 29 January 2026

CR 12 | XP 19,200 Male Human Unchained Rogue 13 CN Medium humanoid (human) Init +9; Senses Perception +20

Defense: AC 29, touch 21, flat-footed 20 (+6 armor, +9 Dex, +2 deflection, +1 dodge)

HP: 123 (13d8+52 Con + 13 FCB)

Fort +9, Ref +18, Will +7 Defensive Abilities Danger Sense +4, Improved Evasion, Uncanny Dodge, Improved Uncanny Dodge.

----- Offense ----- Speed 30 ft. Melee +3 Short Sword +22/+17 (1d6+12/19-20 plus 7d6 Sneak) Melee (Full TWF) +3 Short Sword +20/+15/+10 (1d6+12/19-20), +3 Short Sword +20/+15/+10 (1d6+12/19-20) Special Attacks

  • Sneak Attack: +7d6.
  • Debilitating Injury: On a Sneak Attack hit, choose a penalty for the target (lasts 1 round):
    • Bewildered: -2 AC (-6 AC vs Varek).
    • Disoriented: -2 Attack Rolls (-6 vs Varek).
    • Hampered: Half speed, no 5ft step.
  • Double Debilitation: He can apply two penalties from the list above on a single hit.
  • Opportunist: 1/round, make an AoO when an ally hits a target Varek threatens.

----- Tactics ----- The Surgeon's Method: Varek targets anatomy.

  1. The Flank: He uses his high Acrobatics (+25) to slip through the enemy line and position himself directly behind the target.
  2. The Operation (Full Attack): With Greater Two-Weapon Fighting, he creates a "wall of steel" (6 attacks).
    • Crit Profile: Short swords crit on 19-20. While less frequent than Kukris, the higher base damage helps on non-crit hits.
    • Debuff: He applies Bewildered (-6 AC) and Hampered (Half Speed). This locks the enemy in place (no 5ft step) and makes them incredibly easy to hit for his next volley.
  3. Pressure Points: If the enemy tries to cast a spell or drink a potion, Varek uses his Opportunist attack to interrupt them.

----- Statistics ----- Str 10, Dex 28, Con 16, Int 12, Wis 12, Cha 8 (Stats include +6 Belt, +4 Manual/Level) Base Atk +9; CMB +9; CMD 30 Feats Two-Weapon Fighting, Weapon Focus (Short Sword), Double Slice, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting, Improved Critical (Short Sword), Combat Reflexes, Piranha Strike. Skills Acrobatics +25, Stealth +25, Perception +20, Heal +18 (Reflavored from Sleight of Hand), Disable Device +25, Escape Artist +25. SQ Finesse Training (Dex to Damage with Short Swords), Rogue's Edge (Acrobatics, Stealth, Heal). Talents Combat Trick, Weapon Training, Bleeding Attack (7 bleed), Resiliency, Opportunist, Double Debilitation.

----- Gear ----- Combat: Potion of Displacement, Vial of Poison (Drow Poison). Equipment: Bracers of Armor +6, +3 Short Sword (x2) (Styled as trench knives), Belt of Incredible Dexterity +6, Cloak of Resistance +3, Ring of Protection +2, Amulet of Natural Armor +1, Boots of Speed (Grants Haste for 10 rounds/day).