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	<title>Zyanya, Suncaller - Revision history</title>
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	<updated>2026-04-15T13:46:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://aosha.sonsitopia.com/index.php?title=Zyanya,_Suncaller&amp;diff=157&amp;oldid=prev</id>
		<title>Synzaxragux: Created page with &quot;thumb &#039;&#039;The Sun-Caller, High Priestess of the Feathered Serpent&#039;&#039; &#039;&#039;&#039;CR 13&#039;&#039;&#039; | &#039;&#039;&#039;XP 25,600&#039;&#039;&#039; Female Human Cleric (Merciful Healer) 14 NG Medium humanoid (human) &#039;&#039;&#039;Init&#039;&#039;&#039; +4; &#039;&#039;&#039;Senses&#039;&#039;&#039; Perception +22 &#039;&#039;&#039;Aura&#039;&#039;&#039; &#039;&#039;Aura of the Zenith&#039;&#039; (30 ft., allies roll 2d20 drop lowest vs Fear/Charm)  &#039;&#039;&#039;Defense: AC&#039;&#039;&#039; 27, touch 12, flat-footed 27 (+11 armor, +4 shield, +2 deflection)   &#039;&#039;&#039;HP:&#039;&#039;&#039; 143 (14d8+56 Con + 14 Toughness)   &#039;&#039;&#039;Fort&#039;&#039;&#039; +15, &#039;&#039;...&quot;</title>
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		<updated>2026-01-29T23:12:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Suncaller_Zyanya.png&quot; title=&quot;File:Suncaller Zyanya.png&quot;&gt;thumb&lt;/a&gt; &amp;#039;&amp;#039;The Sun-Caller, High Priestess of the Feathered Serpent&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;CR 13&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;XP 25,600&amp;#039;&amp;#039;&amp;#039; Female Human Cleric (Merciful Healer) 14 NG Medium humanoid (human) &amp;#039;&amp;#039;&amp;#039;Init&amp;#039;&amp;#039;&amp;#039; +4; &amp;#039;&amp;#039;&amp;#039;Senses&amp;#039;&amp;#039;&amp;#039; Perception +22 &amp;#039;&amp;#039;&amp;#039;Aura&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Aura of the Zenith&amp;#039;&amp;#039; (30 ft., allies roll 2d20 drop lowest vs Fear/Charm)  &amp;#039;&amp;#039;&amp;#039;Defense: AC&amp;#039;&amp;#039;&amp;#039; 27, touch 12, flat-footed 27 (+11 armor, +4 shield, +2 deflection)   &amp;#039;&amp;#039;&amp;#039;HP:&amp;#039;&amp;#039;&amp;#039; 143 (14d8+56 Con + 14 Toughness)   &amp;#039;&amp;#039;&amp;#039;Fort&amp;#039;&amp;#039;&amp;#039; +15, &amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Suncaller Zyanya.png|thumb]]&lt;br /&gt;
&amp;#039;&amp;#039;The Sun-Caller, High Priestess of the Feathered Serpent&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CR 13&amp;#039;&amp;#039;&amp;#039; | &amp;#039;&amp;#039;&amp;#039;XP 25,600&amp;#039;&amp;#039;&amp;#039; Female Human Cleric (Merciful Healer) 14 NG Medium humanoid (human) &amp;#039;&amp;#039;&amp;#039;Init&amp;#039;&amp;#039;&amp;#039; +4; &amp;#039;&amp;#039;&amp;#039;Senses&amp;#039;&amp;#039;&amp;#039; Perception +22 &amp;#039;&amp;#039;&amp;#039;Aura&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Aura of the Zenith&amp;#039;&amp;#039; (30 ft., allies roll 2d20 drop lowest vs Fear/Charm)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Defense: AC&amp;#039;&amp;#039;&amp;#039; 27, touch 12, flat-footed 27 (+11 armor, +4 shield, +2 deflection) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HP:&amp;#039;&amp;#039;&amp;#039; 143 (14d8+56 Con + 14 Toughness) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fort&amp;#039;&amp;#039;&amp;#039; +15, &amp;#039;&amp;#039;&amp;#039;Ref&amp;#039;&amp;#039;&amp;#039; +6, &amp;#039;&amp;#039;&amp;#039;Will&amp;#039;&amp;#039;&amp;#039; +19 &amp;#039;&amp;#039;&amp;#039;Defensive Abilities&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Combat Healer&amp;#039;&amp;#039; (Cast &amp;#039;&amp;#039;cure&amp;#039;&amp;#039; spells as swift actions 2/day, no AoO).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;----- Offense -----&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039; 20 ft. (30 ft. unarmored), Fly 60 ft. (when &amp;#039;&amp;#039;Air Walk&amp;#039;&amp;#039; active) &amp;#039;&amp;#039;&amp;#039;Melee&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;+2 Obsidian Macuahuitl&amp;#039;&amp;#039; (Scimitar) +15/+10 (1d6+4/18-20) &amp;#039;&amp;#039;&amp;#039;Special Attacks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Channel     Positive Energy&amp;#039;&amp;#039;&amp;#039; 9/day (9d6 healing, DC 22).&lt;br /&gt;
** &amp;#039;&amp;#039;Phylactery      bonus:&amp;#039;&amp;#039; +2d6 (Total &amp;#039;&amp;#039;&amp;#039;11d6&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Merciful     Healing:&amp;#039;&amp;#039;&amp;#039; When channeling, she can choose to remove one condition from     all targets instead of healing: &amp;#039;&amp;#039;Dazed, Dazzled, Fatigued, Shaken,     Sickened&amp;#039;&amp;#039;. At 6th level: &amp;#039;&amp;#039;Diseased, Exhausted, Nauseated&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;True     Healer (Su):&amp;#039;&amp;#039;&amp;#039; When she channels, she can reroll any 1s on the healing     dice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;----- Cleric Spells Prepared (CL 14th; concentration +20) -----&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;7th&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Sunbeam&amp;#039;&amp;#039; (DC 25), &amp;#039;&amp;#039;Regenerate&amp;#039;&amp;#039;^D, &amp;#039;&amp;#039;Resurrection&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;6th&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Heal&amp;#039;&amp;#039; (x2), &amp;#039;&amp;#039;Heal&amp;#039;&amp;#039;^D, &amp;#039;&amp;#039;Undeath to Death&amp;#039;&amp;#039; (DC 24), &amp;#039;&amp;#039;Cold Ice Strike&amp;#039;&amp;#039; (Reflavored as &amp;#039;&amp;#039;Solar Flare&amp;#039;&amp;#039;, swift action beam) &amp;#039;&amp;#039;&amp;#039;5th&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Breath of Life&amp;#039;&amp;#039; (x2), &amp;#039;&amp;#039;Breath of Life&amp;#039;&amp;#039;^D, &amp;#039;&amp;#039;Flame Strike&amp;#039;&amp;#039; (DC 23), &amp;#039;&amp;#039;Wall of Stone&amp;#039;&amp;#039; (Inca masonry) &amp;#039;&amp;#039;&amp;#039;4th&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Blessing of Fervor&amp;#039;&amp;#039; (Haste-like), &amp;#039;&amp;#039;Restoration&amp;#039;&amp;#039; (x2), &amp;#039;&amp;#039;Cure Critical Wounds&amp;#039;&amp;#039;^D, &amp;#039;&amp;#039;Air Walk&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;3rd&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Prayer&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Searing Light&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Remove Curse&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Dispel Magic&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Cure Serious Wounds&amp;#039;&amp;#039;^D &amp;#039;&amp;#039;&amp;#039;2nd&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Silence&amp;#039;&amp;#039; (DC 20), &amp;#039;&amp;#039;Remove Paralysis&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Spiritual Weapon&amp;#039;&amp;#039; (Spectral Macuahuitl), &amp;#039;&amp;#039;Lesser Restoration&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Cure Moderate Wounds&amp;#039;&amp;#039;^D &amp;#039;&amp;#039;&amp;#039;1st&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Shield of Faith&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Sanctuary&amp;#039;&amp;#039; (DC 19), &amp;#039;&amp;#039;Remove Fear&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Divine Favor&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Cure Light Wounds&amp;#039;&amp;#039;^D &amp;#039;&amp;#039;&amp;#039;0 (at will)&amp;#039;&amp;#039;&amp;#039;—&amp;#039;&amp;#039;Detect Magic&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Stabilize&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Light&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Read Magic&amp;#039;&amp;#039; &amp;#039;&amp;#039;^D Domain spell (Healing Domain)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;----- Tactics -----&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;The Sun&amp;#039;s Wrath (Offense):&amp;#039;&amp;#039;&amp;#039; Unlike passive healers, Zyanya is dangerous.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Round     1:&amp;#039;&amp;#039;&amp;#039; She casts &amp;#039;&amp;#039;&amp;#039;Blessing of Fervor&amp;#039;&amp;#039;&amp;#039; (The &amp;quot;Cleric Haste&amp;quot;)     to buff the party.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Solar     Flare:&amp;#039;&amp;#039;&amp;#039; She uses her 6th-level slot for &amp;#039;&amp;#039;Cold Ice Strike&amp;#039;&amp;#039;     (re-flavored as pure light/heat) to deal &amp;#039;&amp;#039;&amp;#039;14d6&amp;#039;&amp;#039;&amp;#039; damage as a &amp;#039;&amp;#039;&amp;#039;Swift     Action&amp;#039;&amp;#039;&amp;#039; line attack, while still casting a standard spell.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sunbeam:&amp;#039;&amp;#039;&amp;#039;     Against undead or light-sensitive foes, she uses &amp;#039;&amp;#039;Sunbeam&amp;#039;&amp;#039; to blind     them permanently (Reflex DC 25).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Sun&amp;#039;s Mercy (Defense):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Massive     Burst:&amp;#039;&amp;#039;&amp;#039; If the party is low, she uses &amp;#039;&amp;#039;&amp;#039;Quick Channel&amp;#039;&amp;#039;&amp;#039; (Move     Action, 11d6 healing) + &amp;#039;&amp;#039;&amp;#039;Channel Energy&amp;#039;&amp;#039;&amp;#039; (Standard Action, 11d6     healing). Total: &amp;#039;&amp;#039;&amp;#039;22d6 (avg 77)&amp;#039;&amp;#039;&amp;#039; healing in one round.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Combat     Healer:&amp;#039;&amp;#039;&amp;#039; If she is grappled or needs to move, she can cast &amp;#039;&amp;#039;Heal&amp;#039;&amp;#039;     or &amp;#039;&amp;#039;Breath of Life&amp;#039;&amp;#039; as a &amp;#039;&amp;#039;&amp;#039;Swift Action&amp;#039;&amp;#039;&amp;#039; (2/day). This is nearly     impossible to counter.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Merciful     Healing:&amp;#039;&amp;#039;&amp;#039; If the party is hit by a &amp;#039;&amp;#039;Stinking Cloud&amp;#039;&amp;#039; (Nauseated),     she channels energy to instantly remove the Nauseated condition from     everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;----- Statistics -----&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Str&amp;#039;&amp;#039;&amp;#039; 14, &amp;#039;&amp;#039;&amp;#039;Dex&amp;#039;&amp;#039;&amp;#039; 10, &amp;#039;&amp;#039;&amp;#039;Con&amp;#039;&amp;#039;&amp;#039; 18, &amp;#039;&amp;#039;&amp;#039;Int&amp;#039;&amp;#039;&amp;#039; 12, &amp;#039;&amp;#039;&amp;#039;Wis&amp;#039;&amp;#039;&amp;#039; 26, &amp;#039;&amp;#039;&amp;#039;Cha&amp;#039;&amp;#039;&amp;#039; 14 &amp;#039;&amp;#039;(Stats include +6 Headband, +4 Belt, Level bumps)&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Base Atk&amp;#039;&amp;#039;&amp;#039; +10; &amp;#039;&amp;#039;&amp;#039;CMB&amp;#039;&amp;#039;&amp;#039; +12; &amp;#039;&amp;#039;&amp;#039;CMD&amp;#039;&amp;#039;&amp;#039; 24 &amp;#039;&amp;#039;&amp;#039;Feats&amp;#039;&amp;#039;&amp;#039; Heavy Armor Proficiency, Toughness, Selective Channeling, Quick Channel (Burn 2 channels to channel as Move Action), Extra Channel, Combat Casting, Improved Initiative. &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039; Heal +25, Knowledge (Religion) +18, Diplomacy +19, Sense Motive +25, Spellcraft +18. &amp;#039;&amp;#039;&amp;#039;Languages&amp;#039;&amp;#039;&amp;#039; Common, Celestial, Nahuatl (or setting equivalent). &amp;#039;&amp;#039;&amp;#039;Gear&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;+3 Golden Lamellar&amp;#039;&amp;#039; (Mechanically Full Plate), &amp;#039;&amp;#039;+2 Heavy Wooden Shield&amp;#039;&amp;#039; (Sun Calendar design), &amp;#039;&amp;#039;+2 Obsidian Macuahuitl&amp;#039;&amp;#039; (Scimitar), &amp;#039;&amp;#039;Headband of Inspired Wisdom +6&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Belt of Mighty Constitution +4&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Phylactery of Positive Channeling&amp;#039;&amp;#039; (+2d6 Channel), &amp;#039;&amp;#039;Ring of Protection +2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Cloak of Resistance +4&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Scroll of True Resurrection&amp;#039;&amp;#039;, 500gp of Diamond Dust.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Key Ability Explanations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Merciful     Healer Archetype:&amp;#039;&amp;#039;&amp;#039; This makes her the ultimate &amp;quot;clericbot&amp;quot;     healer. She loses a second domain but gains the ability to remove status     effects (Nauseated, Sickened, etc.) for free when she channels. This is     often more valuable than HP healing in high-level play.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Combat     Healer:&amp;#039;&amp;#039;&amp;#039; This is her &amp;quot;Oh no&amp;quot; button. Twice a day, she can     cast a Cure spell (up to &amp;#039;&amp;#039;Cure Critical&amp;#039;&amp;#039;) as a swift action.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Phylactery     of Positive Channeling:&amp;#039;&amp;#039;&amp;#039; This item boosts her Channel Energy from 7d6     to 9d6.&lt;/div&gt;</summary>
		<author><name>Synzaxragux</name></author>
	</entry>
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